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Month: July 2014

How Mass Effect 3 Should Have Ended: The Function of Failure in Storytelling

Posted on 19 July 2014 by magister

This post obviously contains spoilers about games in the Mass Effect series. If you haven’t played them, close the window and go do that first. It’s been over two years since EA released BioWare’s third installment of the Mass Effect video game series, and about the same amount of time has passed since the Internet […]

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